The Demo Dojo
The list of development choices seems to grow with every sketch I do.
On one side there is stick with what the Unity Pathways have taught you.
The other is to change to a more personal implementation.
The line between planning and procrastination is sometimes blurry.
A simple solution is to create a Demo Dojo, where the various development choices can be trialed and configured.
- Annotated playfield marked up with measurements
- Playfield camera
- Playfield blocks of various sizes
- Playfield ramps
- Playfield opponents