Complete Control

The Demo Dojo

The list of development choices seems to grow with every sketch I do.

On one side there is stick with what the Unity Pathways have taught you.

The other is to change to a more personal implementation.

The line between planning and procrastination is sometimes blurry.

A simple solution is to create a Demo Dojo, where the various development choices can be trialed and configured.

Dojo Inhabitants

  • Annotated playfield marked up with measurements
  • Playfield camera
  • Playfield blocks of various sizes
  • Playfield ramps
  • Playfield opponents




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